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Frequently asked questions

Clear answers about how the arcade, local progress, lives, ads, and browser support work.

01How do lives work?

Games that support lives start each session with three. Losing a life updates your local totals; puzzle games without lives can be restarted freely.

02Can I buy more lives?

BrainBounce Arcade does not require life purchases. Start a new session or continue after the video prompt when it appears.

03When are video ads shown?

An ad prompt may appear after 3 total life losses since the previous prompt. Ads never interrupt the middle of an active play state.

04Can I skip a video ad?

The local ad experience enables skipping after five seconds. A production advertising provider may apply its own compliant controls.

05What personal data is collected?

Guest progress is stored in your browser. The arcade core does not include third-party tracking credentials; review the deployed site's privacy notice for enabled services.

06Will guest progress be saved?

Yes. Scores, coins, XP, favorites, achievements, and streak data are saved in localStorage on the current browser.

07What happens if I clear browser data?

Local guest progress and life totals are removed. Account syncing can be added later, but the guest storage layer cannot recover cleared data.

08Can I play on a phone or tablet?

Yes. The games are designed for modern mobile and desktop browsers, with touch-friendly controls where appropriate.

09Can I play offline?

Previously loaded assets may remain available depending on browser caching, but reliable offline play requires a future service-worker installation.

10How are high scores saved?

Each game's best score is stored in the local player profile. A lower score never replaces an existing personal best.

11How do favorites work?

Favorite a game to add its ID to your profile. Selecting it again removes it, and the choice persists on this device.

12Is BrainBounce Arcade suitable for children?

The games avoid graphic content and use simple controls, but parents should supervise internet access and review the site's advertising and privacy policies.

13Are keyboard controls supported?

Core game controllers support pause and resume behavior, while individual games should expose documented keyboard and touch controls suited to their mechanics.